Game Design

I've spent a lifetime playing board games and in 2012 I started creating my own during a challenge with friends. In 2015 I fell afoul of Dungeons & Dragons and other role-playing games, jumping straight into the Dungeon Master role for a group I met through a local gaming Meetup (one that I went onto organise for a number of years).

In 2019 I started my own company, Æther Corp Ltd. as a creative outlet.

To date the company has launched three small, successful Kickstarter campaigns and released ten products with another four in active development.



2020's release was Orchiderlirium, a role-playing game (RPG) in which you take on the mantle of a grizzled and hardy orchid hunter in 1865.

The game has it's own system to generate expeditions/adventures and uses playing cards, coins, and two six-sided dice to mix modern RPG game design with the feeling of playing a Victorian parlour game.



Due to be released October 2021, Coiled.Spæce is a journalling RPG for 1 to 4 players in which you play as a Harvester for Æther Corp, jumping around an increasingly anomalous universe stealing energy to power planet-stabilising engines back home.

Read more on the Kickstarter page